Meet the Team Behind the Game

Nicholas Velasquez
Game Director
Lead responsible for the entire project: creative vision, gameplay, production, and coordination.

Evan LeBlanc
Technical Director
Responsible for the technical execution of the project: guiding programming, and solving technical challenges.

Zenith Murdoch
3D Artist
Creates 3D models, textures, and assets, shaping the visual world of the game.

Joshua Kamlet
3D Artist
Creates 3D models, textures, and assets, shaping the visual world of the game.

K'Lonta Brunson
Creative Director
Oversees the overall artistic vision: narrative, visual style, and emotional tone.

Anthony Abramo
Technical Designer
Designs and implements gameplay mechanics, systems, and features.

Adiyon Lumpkins
3D Artist
Creates 3D models, textures, and assets, shaping the visual world of the game.

Alexander Benedetto
Sound Engineer
Designs and implements the audio experience: crafting sound effects, ambient sounds, and music.