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Meet the Team Behind the Game

Nicholas Velasquez

Game Director

Lead responsible for the entire project: creative vision, gameplay, production, and coordination.

Evan LeBlanc

Technical Director

Responsible for the technical execution of the project: guiding programming, and solving technical challenges.

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Zenith Murdoch

3D Artist

Creates 3D models, textures, and assets, shaping the visual world of the game.

Joshua Kamlet

3D Artist

Creates 3D models, textures, and assets, shaping the visual world of the game.

K'Lonta Brunson

Creative Director

Oversees the overall artistic vision: narrative, visual style, and emotional tone.

Anthony Abramo

Technical Designer

Designs and implements gameplay mechanics, systems, and features.

Adiyon Lumpkins

3D Artist

Creates 3D models, textures, and assets, shaping the visual world of the game.

Alexander Benedetto

Sound Engineer

Designs and implements the audio experience: crafting sound effects, ambient sounds, and music.

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